Nightbringer Initiate
( Faiths of Eberron, p. 147)[General]
You have been trained in the ways of the Nightbringers, a new offshoot of the Children of Winter
Prerequisite
ability to spontaneously cast summon nature's ally, Nongood alignment,
Benefit
Add Hide and Move Silently to your list of druid class skills.
In addition, you can cast the following spells as if they were on the druid spell list at the indicated level.
Level | Spell |
---|---|
1st | inflict light wounds |
2nd | darkness |
3rd | deeper darkness |
4th | enervation |
5th | summon monster V (can only be used to summon a shadow mastiff) |
6th | planar ally (can only be used to call a native of Mabar) |
7th | control undead |
8th | create greater undead (can only be used to create shadows |
9th | gate (can only be used to open a gate to Mabar) |