Spells in Complete Champion

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Forest Voice Transmutation CC 1 minute/level (D) Unlimited V, S, DF, 1 minute
Healing Circle Conjuration CC 1 minute/level or until discharged Personal V, S, 1 standard action
Iconic Manifestation Transmutation CC 10 minutes/level, then 1 minute/level (D); see text Personal V, S, DF, 1 swift action
Impede Enchantment CC 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Interfaith Blessing Enchantment CC 1 minute/level 20 ft. Area: 20-ft.-radius burst centered on you V, S, DF, 1 round
Light of Courage Abjuration CC 1 round/level, or until discharged Touch V, S, DF, 1 swift action
Light of Faith Abjuration CC 1 round/level, or until discharged Touch V, S, DF, 1 swift action
Light of Purity Abjuration CC 1 round/level, or until discharged Touch V, S, DF, 1 swift action
Light of Wisdom Abjuration CC 1 round/level, or until discharged Touch V, S, DF, 1 swift action
Lore of the Gods Divination CC 10 minutes/level or until discharged Personal V, S, 1 standard action
Mark of Sin Enchantment CC 1 round/level or permanent; see text Touch V, S, DF, 1 full round
Master Cavalier Transmutation CC 10 minutes/level (D) Personal V, S, 1 standard action
Metal Fang Transmutation CC 1 minute/level Touch V, S, 1 standard action
Moral Facade Abjuration CC 24 hours Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Phantom Charge Conjuration CC Instantaneous Personal and touch V, S, 1 swift action
Profane Item Transmutation CC Permanent until discharged Touch V, S, DF, 1 full round
Ravenous Darkness Necromancy CC 1 minute/level (D) Touch V, S, DF, 1 standard action
Rejuvenating Light Conjuration CC 1 minute/level (D) Touch V, S, DF, 1 standard action
Sacred Item Transmutation CC Permanent until discharged Touch V, S, DF, 1 full round
Seed of Life Conjuration CC 10 rounds + 1 round/level (maximum 30 rounds) or until discharged Touch V, S, 1 standard action