Spells in Player's Guide to Faerûn

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Spell Enhancer Transmutation PG 1 round Personal V, 1 standard action
Spell Phylactery Transmutation PG Permanent until triggered Touch V, S, DF, 10 minutes
Spell Shield Abjuration PG 1 min./level Touch V, S, DF, 1 standard action; see text
Spellmantle Abjuration PG 10 min./level Touch V, S, 1 full round
Stone Body Transmutation PG 1 min./level (D) Personal V, S, M, 1 standard action
Stone Walk Conjuration PG Permanent until discharged Touch V, S, M, 10 minutes
Strength of the Beast Transmutation PG 1 round/level Personal V, AF, 1 standard action
Summon Undead I Conjuration PG 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, AF, 1 full round
Summon Undead II Conjuration PG
Summon Undead III Conjuration PG
Summon Undead IV Conjuration PG
Summon Undead V Conjuration PG None None None
Sunrise Evocation PG Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Surelife Abjuration PG 1 min./level Personal V, S, M, 1 round
Sword and Hammer Evocation PG None None None
Sword and Hammer, Greater Evocation PG None None None
Thorn Spray Transmutation PG Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Transcribe Symbol Abjuration PG 10 minutes or until discharged Touch V, S, AF, 1 standard action
Tree Healing Conjuration PG 1 day (D) Personal and touch V, S, DF, 1 standard action
Triple Mask Illusion PG 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action