Druid level 5 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Transmute Rock to Mud Transmutation PH Permanent; see text Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Transmute Sand to Glass Transmutation Sa Permanent Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Transmute Sand to Stone Transmutation Sa Permanent Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Transmute Stone to Sand Transmutation Sa Permanent Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Tree Stride Conjuration PH 1 hour/level or until expended; see text Personal V, S, DF, 1 standard action
Unhallow Evocation PH Instantaneous Touch V, S, M, 24 hours
Unicorn Blood Transmutation CM 10 minutes/level (D) or until expended Personal V, S, 1 standard action
Vigor, Greater Conjuration Sc_ 10 rounds + 1 round/level (max 35 rounds) Touch V, S, 1 standard action
Vigor, Greater Conjuration CD 10 rounds + 1 round/level (max 35 rounds) None None
Vine Mine Conjuration Mag 10 minutes/level Medium (100 ft. + 10 ft./level) V, S, AF, 1 action
Wall of Coldfire Evocation Fr Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, Coldfire 1 standard action
Wall of Dispel Magic Abjuration Und 1 minute/level None V, S, DF, 1 standard action
Wall of Fire Evocation PH Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Wall of Sand Conjuration PG Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, DF, None
Wall of Sand Conjuration Sc_ Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Wall of Thorns Conjuration PH 10 min./level (D) Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Wind Tunnel Evocation Mag 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 action
Wind Tunnel Evocation Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Wood Rot Transmutation CAr Instantaneous or 1 round/level; see text Touch V, S, M, 1 standard action