Inquisitor
(Dragonlance Campaign Setting variant, p. 80)
By definition, an inquisitor is one who inquires, someone who hunts for people, information, or answers.
Requirements
Base Attack Bonus: +3
Alignment: Any nonchaotic
Skills: Gather Information 8 ranks , Knowledge 6 ranks (any one), Sense Motive 5 ranks
Feats: Alertness
Hit die
d6
Skill points
6 + Int
Class Features
Weapon and Armor Proficiency: Inquisitors gain no additional proficiency with any weapons or armor.
Extreme Focus (Ex): An inquisitor must be able to ignore outside distractions while following up a lead, for fear of missing an important detail. Once per day per level of the inquisitor, he may add his ranks in Concentration to any one Intelligence- or Wisdom-based skill check.
Trap Sense (Ex): An inquisitor gains an intuitive sense that alerts him to danger from traps, giving him a +1 bonus on Reflex saves made to avoid traps and a +1 tohis AC against attacks by traps. This bonus increases to +2 at 4th level and +3 at 7th level. This bonus stacks with the similar bonus granted by rogue levels.
Erudite Synergy (Ex): At 2nd level, the inquisitor selects one of his knowledge skills in which he has 5 or more ranks. So deep is the inquisitor's knowledge of that subject that he gains an additional +2 bonus on related skill checks. This bonus stacks with the synergy bonus he receives for having 5 or more ranks in a Knowledge skill. At 5th and 8th level, the inquisitor can either select another Knowledge skill in which he has 5 or more ranks and increase his synergy bonus by +2, or he can increase his synergy bonus from the same Knowledge skill by an additional +2.
Uncanny Dodge (Ex): An inquisitor has the extraordinary ability to react to danger before he would normally be aware of it. beginning at 3rd level, the inquisitor retains his Dex bonus to AC (if any) regardless of being caught flat-footed or struck by an invisible attacker. (The inquisitor still loses any Dexterity bonus to AC if immobilized.) If he already has the uncanny dodge ability, he gains improved uncanny dodge instead.
Improved Uncanny Dodge (Ex): At 6th level, the inquisitor can no longer be flanked, since he can react to multiple opponents as easilty as he can react to a single attacker. This defense denies the rogue's ability to use flank attacks to do a sneak attack on the inquisitor. The exception to this defense is that a rogue at least 4 levels higher than the inquisitor can flank the investigator (and thus sneak attack).
Intuitive Logic (Ex): At 10th level, the inquisitor's keen mind sometimes makes incredibly intuitive leaps of logic. Though not a supernatural ability, it often seems as if the inquisitor has been blessed with knowledge from the gods (or other sources). Once per day, an inquisitor may duplicate the effects of a divination spell (with a base 80% chance of success) and receive a burst of insight regarding a single question. The answer is assembled from disparate information that is brought together in the inquisitor's mind. The insight requires that he be able to concentrate, uninterrupted, for at least an hour prior to receiving the answer. Any interruption may ruin the attempt, unless the inquisitor succeeds at a Concentration check.
Advancement
Class Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
---|---|---|---|---|---|
1st | +0 | +0 | +0 | +2 | Extreme focus, trap sense (+1) |
2nd | +1 | +0 | +0 | +3 | Erudite synergy |
3rd | +2 | +1 | +1 | +3 | Uncanny dodge |
4th | +3 | +1 | +1 | +4 | Trap sense (+2) |
5th | +3 | +1 | +1 | +4 | Erudite synergy |
6th | +4 | +2 | +2 | +5 | Improved uncanny dodge |
7th | +5 | +2 | +2 | +5 | Trap sense (+3) |
8th | +6 | +2 | +2 | +6 | Erudite synergy |
9th | +6 | +3 | +3 | +6 | |
10th | +7 | +3 | +3 | +7 | Intuitive logic |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Appraise | INT | ||
Bluff | CHA | ||
Concentration | CON | ||
Craft | INT | ||
Decipher Script | INT | ||
Diplomacy | CHA | ||
Disguise | CHA | ||
Gather Information | CHA | ||
Hide | DEX | ||
Intimidate | CHA | ||
Knowledge | Int | ||
Listen | WIS | ||
Move Silently | DEX | ||
Open Lock | DEX | ||
Profession | WIS | ||
Search | INT | ||
Sense Motive | WIS | ||
Speak Language | None | ||
Spot | WIS |