(Sword and Fist: A Guidebook to Monks and Fighters variant, p. 38)
For weapon masters, the perfection of kiis found in the mastery of a single melee weapon.
2 + Int
Ki Damage: After you score a hit with your weapon of choice, you do not roll dice to determine the damage. Instead, you figure the normal maximum damage (not a critical hit) you can inflict with that weapon and do that much damage to the target. Assume you use a longsword, have a base attack bonus of +7, and possess a 17 Strength. A longsword does 1d8 damage, so its maximum damage is 8 points. Your Strength modifier is +3, so add that for a total of 11. Additional damage, such as from using the Power Attack feat (following all the rules for it normally) and the sneak attack ability are determined normally; they are not maximized. This ability cannot be used when you roll a successful critical hit.
Increased Multiplier: Determine the standard critical multiplier for your weapon of choice. With this ability, you can increase that multiplier by +1. For example, the longsword has a critical multiplier of Ã—2. Using this ability, you can increase that multiplier to Ã—3 (2+1=3) once per day at 2nd level. You must declare the use of this ability before you roll any damage dice.
Superior Weapon Focus: Stacking with any existing Weapon Focus bonus, this adds an additional +1 to all attack rolls with the weapon master's weapon of choice.
Superior Combat Reflexes: This ability lets you make a total number of attacks of opportunity in a round equal to your Dexterity modifier plus your Wisdom modifier.
Ki Critical: Gain the Improved Critical feat for free. If you already possess this feat, add an additional +2 to your weapon of choice's threat range for critical hits.
Ki Whirlwind: You can make a Whirlwind Attack as a standard action rather than a full attack action.
Multiclass Note: Monk characters can freely multiclass with this class. In other words, you can give your monk PC a weapon master level, then return to the monk class for your next level, take a weapon master level after that, and so on.
|1st||+1||+0||+2||+0||Ki damage 1/day/level|
|2nd||+2||+0||+3||+0||Increased multiplier 1/day|
|3rd||+3||+1||+3||+1||Superior Weapon Focus|
|4th||+4||+1||+4||+1||Increased multiplier 2/day|
|5th||+5||+1||+4||+1||Superior Combat Reflexes|
|6th||+6||+2||+5||+2||Increased multiplier 3/day|
|8th||+8||+2||+6||+2||Increased multiplier 4/day|
|9th||+9||+3||+6||+3||Ki Whirlwind Attack|
|10th||+10||+3||+7||+3||Increased multiplier 5/day|
|Skill name||Key ability||Trained only||Armor check penalty|