Wizard level 5 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Superior Resistance Abjuration SS 1 hour/level Touch V, S, M, DF, 1 action
Suppress Legacy Necromancy WL 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 round
Surefooted Stride, Mass Transmutation Sc_ 1 minute/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Sword of Deception Evocation CAr 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, AF, 1 standard action
Symbol of Pain Necromancy PH
Symbol of Sleep Enchantment PH
Symbol of Spell Loss Abjuration Sc_ See text 0 ft.; see text V, S, 10 minutes
Telekinesis Transmutation PH Concentration (up to 1 round/level) or instantaneous; see text Long (400 ft. + 40 ft./level) V, S, 1 standard action
Telepathy Block Abjuration BE 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Teleport Conjuration PH Instantaneous Personal and touch V, 1 standard action
Thalassemia Necromancy Sto Instantaneous Touch V, S, 1 standard action
Touch of Adamantine Transmutation BE 1 minute/level Touch V, S, 1 standard action
Touch of Vecna Necromancy CM 1 round and permanent Touch V, S, 1 standard action
Toxic Weapon Conjuration PH2 1 hour or until discharged Touch V, S, 1 standard action
Trait Removal Transmutation SK 1 hour/level Touch V, S, M, 1 hour
Transformation of the Deeps Transmutation Sto 1 hour/level (D) Touch V, S, M, 1 standard action
Transmute Mud to Rock Transmutation PH Permanent Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Transmute Rock to Mud Transmutation PH Permanent; see text Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Transmute Sand to Glass Transmutation Sa Permanent Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Transmute Sand to Stone Transmutation Sa Permanent Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action