Drow
( Monster Manual v.3.5)Attributes
Size: | RaceSize object (5) |
---|---|
Base speed: | RaceSpeedType object (9) 30 |
Strength: | +0 |
Intelligence: | +2 |
Dexterity: | +2 |
Wisdom: | +0 |
Constitution: | −2 |
Charisma: | +2 |
Level adjustment: | +2 |
Space: | 5 feet |
Reach: | 5 feet |
Automatic languages: | Common , Elven , Undercommon |
Favored Classes: | Wizard , Cleric |
Bonus Languages: | Abyssal , Aquan , Draconic , Drow Sign Language , Gnome , Goblin |
Description
Elvish exiles banished to the underdark
Combat
Racial Traits
- Darkvision out to 120 feet.
- Immunity to sleep spells, +2 racial bonus on Will saves against spells, spell-like abilities, and enchantment effects of other sorts.
- Spell resistance equal to 11 + class level.
- Spell-Like Abilities: Drow can use the following spelllike abilities once per day: dancing lights, darkness, faerie fire. Caster level equals the drow's class level.
- Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword.
- +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
- Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. In addition, they take a -1 circumstance penalty on attack rolls, saves, and checks when in bright light.