( Monster Manual v.3.5)


Size: RaceSize object (5)
Base speed: RaceSpeedType object (9) 30
Strength: +0
Intelligence: +2
Dexterity: +2
Wisdom: +0
Constitution: −2
Charisma: +2
Level adjustment: +2
Space: 5 feet
Reach: 5 feet
Automatic languages: Common , Elven , Undercommon
Favored Classes: Wizard , Cleric
Bonus Languages: Abyssal , Aquan , Draconic , Drow Sign Language , Gnome , Goblin


Elvish exiles banished to the underdark


Racial Traits

  • Darkvision out to 120 feet.
  • Immunity to sleep spells, +2 racial bonus on Will saves against spells, spell-like abilities, and enchantment effects of other sorts.
  • Spell resistance equal to 11 + class level.
  • Spell-Like Abilities: Drow can use the following spelllike abilities once per day: dancing lights, darkness, faerie fire. Caster level equals the drow's class level.
  • Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword.
  • +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. In addition, they take a -1 circumstance penalty on attack rolls, saves, and checks when in bright light.