Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Energy Ebb Necromancy Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Enervating Breath Necromancy Dr Instantaneous Personal S, MB, 1 standard action
Enervating Breath Necromancy Sc_ 1 round Personal S, 1 swift action
Enervating Shadow Strike Shadow Hand ToB Melee attack 1 standard action
Enervation Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Essence of the Raptor Transmutation Sc_ 10 minutes/level (D) Personal V, S, 1 standard action
Eternity of Torture Necromancy BV Permanent Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 action
Execration Necromancy CC 10 minutes/level or until discharged Touch V, S, DF, 1 round
Expeditious Retreat Transmutation PH 1 min./level (D) Personal V, S, 1 standard action
Explosive Runes Abjuration PH Permanent until discharged (D) Touch V, S, 1 standard action
Extract Gift Necromancy FCI Permanent Close (25 ft. + 5 ft./2 levels) V, S, M, XP, 1 hour
Eyebite Necromancy PH 1 round per three levels; see text Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
False Bravado Enchantment MW 3 rounds + the subject's Constitution modifier Close (25 ft. + 5 ft./2 levels) V, S, AF, 1 action
Fan the Flames Desert Wind ToB 30 ft. 1 standard action
Feast of Champions Conjuration ECS 1 hour plus 12 hours; see text Close (25 ft. + 5 ft./2 levels) V, S, DF, 10 minutes
Feeblemind Enchantment PH Instantaneous Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Find Traps Divination PH 1 min./level Personal V, S, 1 standard action
Fire Trap Abjuration PH Permanent until discharged (D) Touch V, S, M, 10 minutes
Flashburst Evocation FRCS Instantaneous (see text) Long (400 ft. + 40 ft./level) V, S, M, DF, 1 action
Fleeting Fortune Transmutation CV 1 round or until discharged Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 immediate action