Inaccurate?

Cloudwalkers

(Complete Divine)

Transmutation
Level: Druid 7, Weather 6,
Components: V, S, DF,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: 1 hour/level (D)
Saving Throw: Reflex negates (harmless)
Spell Resistance: Yes (harmless)

You create gaseous pads of cloudstuff on the subject's feet, allowing them to walk on the clouds.
These pads allow each subject to move straight up or down at a speed of up to 30 feet or laterally with a fly speed of 60 feet (perfect maneuverability), as desired.
(Lateral movement is possible only for a subject who is already at least 90 feet off the ground).
To touch the earth again, a subject must use a standard action to shake off the cloudstuff, which ends the spell for that creature.
You may dismiss the spell, but only for all subjects at once—an act that can have significant consequences for subjects already in the air.

Also appears in

  1. Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers
  2. Spell Compendium