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Storm Tower

(Complete Divine)

Abjuration
Level: Druid 7,
Components: V, S,
Casting Time: 1 full round
Range: Long (400 ft. + 40 ft./level)
Area: 100-ft. tall, 20-ft.-radius spread
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: Yes

You form a tower of dark, swirling storm clouds that negates many forms of magic.
The storm tower absorbs any electricity damage inflicted to those within it.
Magic missiles cannot be cast into, out of, or within the storm tower.
The storm tower is composed of 60 mph winds (making ranged attacks impossible within the tower), though it has no effect on the movement of creatures within it.
However, only Gargantuan or Colossal creatures can pass through the outer edge of the storm tower; all creatures of lesser size must stop any movement at the edge.
Anyone within the storm tower has one-half concealment relative to those outside the tower.
The howling winds of the storm tower also apply a -10 penalty on all Listen checks within 50 feet of it (including all those inside).

Also appears in

  1. Magic of Faerun
  2. Spell Compendium