Spells in Complete Mage

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Adamantine Wings Transmutation CM 1 hour/level (D) or until expended Personal V, S, 1 standard action
Allied Footsteps Divination CM 1 day/level (D) Touch V, S, 1 full round
Animate Weapon Transmutation CM Concentration + 1 round Touch V, S, 1 standard action
Arboreal Transformation Transmutation CM 1 day/level and permanent; see text Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Arcane Fusion Universal CM Instantaneous Personal V, S, 1 standard action
Arcane Fusion, Greater Universal CM None None None
Arcane Turmoil Abjuration CM Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Aspect of the Icy Hunter Transmutation CM 1 round/level (D) Personal V, S, 1 swift action
Attentive Alarm Abjuration CM None None None
Battlecry Evocation CM Instantaneous 60 ft. V, S, 1 swift action
Bigby's Slapping Hand Evocation CM Instantaneous Medium (100 ft. + 10 ft./level) V, S, AF, 1 standard action
Blackrot Necromancy CM 1 round/level Touch V, S, 1 standard action
Bloodletting Necromancy CM See text Touch S, 1 swift action
Boiling Blood Transmutation CM 1 round + 1 round/3 levels Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Bothersome Babble Enchantment CM 3 rounds Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Cacophonous Alarm Abjuration CM None None None
Caterwaul Enchantment CM 1 round 30 ft. V, S, 1 standard action
Catsfeet Transmutation CM Instantaneous Personal V, 1 immediate action
Caustic Mire Conjuration CM 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Caustic Smoke Conjuration CM 5 rounds Medium (100 ft. + 10 ft./level) V, S, 1 standard action