Spells in Complete Scoundrel

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Animate Instrument Transmutation CS 1 minute/level Touch V, S, 1 standard action
Aquatic Escape Transmutation CS 1 round/level (D) Personal V, S, 1 swift action
Armor Lock Transmutation CS 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Assassin's Darkness Evocation CS 1 minute/level (D) Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Blockade Conjuration CS 3 rounds 0 ft. V, S, M, 1 swift action
Catapult Transmutation CS Instantaneous Touch V, S, 1 standard action
Create Fetch Conjuration CS 10 minutes/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Disobedience Abjuration CS 1 hour/level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Enlarge Weapon Transmutation CS 1 round/level Touch V, S, 1 standard action
Evacuation Rune Conjuration CS 24 hours Touch V, S, M, 1 standard action
Fatal Flame Evocation CS 1 minute/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Grasping Wall Conjuration CS Concentration (max. Medium(100 ft. + 10 ft./level) V, S, M, 1 standard action
Harmonic Void Abjuration CS Concentration, up to 1 round/level 60 ft. V, S, 1 standard action
Healer's Vision Divination CS 1 round/level (D) Personal V, S, 1 standard action
Lucky Streak Transmutation CS 1 minute/level (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Mage Burr Transmutation CS 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Manifestation of the Deity Illusion CS 1 round/3 levels (D) Personal V, S, DF, 1 swift action
Mimicry Transmutation CS 1 minute/level Personal V, 1 standard action
Opportune Dodge Abjuration CS 1 round/level Touch V, S, 1 swift action
Scry Location Divination CS 1 minute/level See text V, S, M, AF, DF, 1 hour