Inaccurate?

Air

(Player's Handbook v.3.5 variant, p. 185)

Deities:

Deity object (2)

Other deities:

Granted power (Su)

Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.

Spells in Air domain

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Air Walk Transmutation PH 10 min./level Touch V, S, DF, 1 standard action
Chain Lightning Evocation PH Instantaneous Long (400 ft. + 40 ft./level) V, S, AF, 1 standard action
Control Weather Transmutation PH 4d12 hours; see text 2 miles V, S, 10 minutes; see text
Control Winds Transmutation PH 10 min./level 40 ft./level V, S, 1 standard action
Elemental Swarm Conjuration PH 10 min./level (D) Medium (100 ft. + 10 ft./level) V, S, 10 minutes
Gaseous Form Transmutation PH 2 min./level (D) Touch S, M, DF, 1 standard action
Obscuring Mist Conjuration PH 1 min./level 20 ft. V, S, 1 standard action
Whirlwind Evocation PH 1 round/level (D) Long (400 ft. + 40 ft./level) V, S, DF, 1 standard action
Wind Wall Evocation PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action