Inaccurate?

Time

Spells in Time domain

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Contingency Evocation PH One day/level (D) or until discharged Personal V, S, M, AF, At least 10 minutes; see text
Foresight Divination PH 10 min./level Personal or touch V, S, M, DF, 1 standard action
Freedom of Movement Abjuration PH 10 min./level Personal or touch V, S, M, DF, 1 standard action
Gentle Repose Necromancy PH One day/level Touch V, S, M, DF, 1 standard action
Haste Transmutation PH 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Legend Lore Divination PH See text Personal V, S, M, AF, See text
Permanency Universal PH Permanent; see text See text V, S, XP, 2 rounds
Time Stop Transmutation PH 1d4+1 rounds (apparent time); see text Personal V, 1 standard action
True Strike Divination PH See text Personal V, AF, 1 standard action