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Icelance

(Player's Guide to Faerûn)

Transmutation
Level: Sorcerer 3, Wizard 3, Druid 4,
Components: V, S, M,
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: One lance of ice
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes

This spell transforms a quantity of ice into a long, deadly lance, which is then magically propelled at a target you designate.
You must succeed on a ranged attack to strike a target.
A +4 bonus applies to your attack roll.
If you hit, the icelance deals 5d6 points of damage to the target.
Half of this damage is piercing damage; the rest is cold damage.
In addition, the target must make a Fortitude save or be stunned for 1d4 rounds.
Regardless of the result of the attack, the icelance shatters upon its first use.
Material Component: At least 10 pounds of ice or snow.
Most mages cast this spell in an area with natural ice or snow, but in a pinch the ice left over from an ice storm spell will suffice.

Also appears in

  1. Spell Compendium