Spells in Player's Handbook II

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Renewed Vigor Transmutation PH2 Instantaneous; see text 30 ft. V, S, 1 standard action
Righteous Burst Evocation PH2 Instantaneous 30 ft. V, S, M, DF, 1 standard action
Rouse Enchantment PH2 Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Scattering Trap Conjuration PH2 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Seeking Ray Evocation PH2 Instantaneous; see text Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Share Talents Transmutation PH2 10 minutes/level Touch V, S, M, 1 round
Slashing Dispel Abjuration/Evocation PH2 Instantaneous Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Sonic Shield Evocation PH2 1 round/level Personal V, S, 1 standard action
Stand Conjuration PH2 Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 immediate action
Stay the Hand Enchantment PH2 Instantaneous Medium (100 ft. + 10 ft./level) V, 1 immediate action
Stifle Spell Abjuration PH2 Instantaneous Close (25 ft. + 5 ft./2 levels) V, 1 immediate action
Stretch Weapon Transmutation PH2 One attack 0 ft. V, 1 swift action
Summon Golem Conjuration PH2 1 minute/level Close (25 ft. + 5 ft./2 levels) V, S, AF, 1 round
Sure Strike Divination PH2 1 round or until discharged Personal V, 1 swift action
Thunder Field Evocation PH2 1 round/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Touch of Idiocy Enchantment PH2 10 min./level Touch V, S, 1 standard action
Toxic Weapon Conjuration PH2 1 hour or until discharged Touch V, S, 1 standard action
Trollshape Transmutation PH2 1 round/level (D) Personal V, S, 1 swift action
Vertigo Illusion PH2 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Vertigo Field Illusion PH2 1 round/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action