Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Spellstaff Transmutation PH Permanent until discharged (D) Touch V, S, AF, 10 minutes
Spider Climb Transmutation PH 10 min./level Touch V, S, M, 1 standard action
Spike Growth Transmutation PH 1 hour/level (D) Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Spike Stones Transmutation PH 1 hour/level (D) Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Spiritual Weapon Evocation PH 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Statue Transmutation PH 1 hour/level (D) Touch V, S, M, 1 round
Status Divination PH 1 hour/level Touch V, S, 1 standard action
Stinking Cloud Conjuration PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Stone Shape Transmutation PH Instantaneous Touch V, S, M, DF, 1 standard action
Stone Tell Divination PH 1 min./level Personal V, S, DF, 10 minutes
Stone to Flesh Transmutation PH Instantaneous Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Stoneskin Abjuration PH 10 min./level or until discharged Touch V, S, M, 1 standard action
Storm of Vengeance Conjuration PH Concentration (maximum 10 rounds) (D) Long (400 ft. + 40 ft./level) V, S, 1 round
Suggestion Enchantment PH 1 hour/level or until completed Close (25 ft. + 5 ft./2 levels) V, M, 1 standard action
Suggestion, Mass Enchantment PH Medium (100 ft. + 10 ft./level)
Summon Instrument Conjuration PH 1 min./level (D) 0 ft. V, S, 1 round
Summon Monster I Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Monster II Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Monster III Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Monster IV Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round