(Player's Handbook v.3.5, p. 268)

Enchantment (Compulsion) [Mind-Affecting]
Level: Bard 2, Sorcerer 3, Wizard 3, Sha'ir 3, Jester 3, Liberation 3, Wrath (SpC) 3, Hatred 4,
Components: V, S,
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One willing living creature per three levels, no two of which may be more than 30 ft. apart
Duration: Concentration + 1 round/level (D)
Saving Throw: None
Spell Resistance: Yes

Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC.
The effect is otherwise identical with a barbarian's rage (see page 25), except that the subjects aren't fatigued at the end of the rage.

Also appears in

  1. Defenders of the Faith: A Guidebook to Clerics and Paladins
  2. Deities and Demigods