Spells in Races of Destiny

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Animate City Transmutation RD 1 min./level (D) 60 ft. V, S, DF, 1 round
Bestow Curse, Greater Transmutation RD Permanent Touch V, S, 1 standard action
Charm Person, Mass Enchantment RD 1 hour/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Choose Destiny Divination RD 1 round/level Personal V, 1 swift action
City Lights Evocation RD Instantaneous 60 ft. V, S, M, 1 standard action
City Stride Conjuration RD Instantaneous Touch V, S, M, 1 round
City's Might Transmutation RD 1 round/level; see text Personal V, S, M, DF, 1 standard action
Commune With City Divination RD Instantaneous Personal V, S, 10 minutes
Delay Death Necromancy RD 1 round/level Touch V, S, DF, 1 standard action
Discern Bloodline Divination RD Concentration, up to 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Friendly Face Illusion RD 10 min./level (D) Personal V, S, 1 standard action
Insignia of Alarm Abjuration RD Instantaneous Long (400 ft. + 40 ft./level) V, S, AF, 1 standard action
Insignia of Blessing Enchantment RD 1 min./level None V, S, AF, 1 standard action
Insignia of Healing Conjuration RD Instantaneous None V, S, AF, 1 standard action
Insignia of Warding Abjuration RD 1 min./level None V, S, AF, 1 standard action
Locate City Divination RD Instantaneous 10 miles/level V, 1 round
Omen of Peril Divination RD Instantaneous Personal V, AF, 1 round
Phantom Guardians Illusion RD 1 hour/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Proud Arrogance Enchantment RD 1 min./level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Rooftop Strider Transmutation RD 1 min./level Personal V, S, M, 1 standard action