Inaccurate?

Spells in Abjuration

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Deflect, Lesser Abjuration PH2 1 round or until discharged Personal V, 1 immediate action
Delay Manifestation Abjuration Gh 1 hour/level Touch V, S, 1 action
Demonhide Abjuration Sc_ 1 round/level Touch V, S, DF, 1 standard action
Demonhide Abjuration MH 1 round/level Touch V, S, DF, 1 standard action
Dimensional Anchor Abjuration PH 1 min./level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Dimensional Lock Abjuration PH One day/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Dimensional Lock Abjuration Mag 1 day/level Medium (100 ft. + 10 ft./level) V, S, 1 action
Dimensional Lock Abjuration TB 1 day/level Medium (100 ft. + 10 ft./level) V, S, 1 action
Dismissal Abjuration PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Disobedience Abjuration CS 1 hour/level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Dispel Chaos Abjuration PH
Dispel Cold Abjuration Fr None None None
Dispel Evil Abjuration PH 1 round/level or until discharged, whichever comes first Touch V, S, DF, 1 standard action
Dispel Fire Abjuration Fr
Dispel Fog Abjuration ShS 1 min./level; see text Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Dispel Good Abjuration PH
Dispel Law Abjuration PH
Dispel Magic Abjuration PH Instantaneous Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Dispel Magic, Greater Abjuration PH
Dispel Possession Abjuration Gh Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 1 action