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Spells in Illusion

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Spectral Weapon Illusion CAd 1 round/level (D) Personal V, S, 1 swift action
Spectral Weapon Illusion SaS Up to 1 round/level Personal V, S, AF, 1 action
Stalking Spell Illusion SS 1 hour/level (D) None None
Superior Invisibility Illusion CAr 1 hour/level (D) Personal or touch V, S, 10 minutes
Suspended Silence Illusion Sc_ 24 hours or until discharged, then 6 rounds; see text Touch V, S, M, 1 standard action
Towering Oak Illusion Mag 3 rounds/level Personal V, S, 1 action
Towering Oak Illusion Sc_ 1 round/level Personal V, S, 1 swift action
Triple Mask Illusion PG 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Triple Mask Illusion LD 1 round/level (D) Medium(100 ft. + 10 ft./level) V, S, DF, 1 action
Unnerving Gaze Illusion BV 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 action
Unseen Strike Illusion CM 1 hour/level (D) Personal V, S, 1 full round
Veil Illusion PH Concentration + 1 hour/level (D) Long (400 ft. + 40 ft./level) V, S, 1 standard action
Ventriloquism Illusion PH 1 min./level (D) Close (25 ft. + 5 ft./2 levels) V, AF, 1 standard action
Vertigo Illusion PH2 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Vertigo Field Illusion PH2 1 round/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Vision of Entropy Illusion FCI 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Wall of Gloom Illusion CAr Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Wall of Gloom Illusion Sc_ Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Weird Illusion PH
Winding Alleys Illusion RD 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action