Spells in Spell Compendium

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Energy Ebb Necromancy Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Energy Immunity Abjuration Sc_ 24 hours Touch V, S, 1 standard action
Energy Spheres Evocation Sc_ 1 round/level or until discharged Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Energy Transformation Field Transmutation Sc_ Permanent Close (25 ft. + 5 ft./2 levels) V, S, M, XP, 4 rounds
Energy Vortex Evocation Sc_ Instantaneous 20 ft. V, S, 1 standard action
Enervating Breath Necromancy Sc_ 1 round Personal S, 1 swift action
Enhance Familiar Universal Sc_ 1 hour/level Touch V, S, 1 standard action
Enhance Wild Shape Transmutation Sc_ 1 hour/level Personal V, S, 1 minute
Enlarge Person, Greater Transmutation Sc_ 1 hour/level (D) Touch V, S, M, 1 round
Enrage Animal Enchantment Sc_ Concentration + 1 round/level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Entangling Staff Transmutation Sc_ 1 round/level (D) Touch V, S, AF, 1 swift action
Entice Gift Enchantment Sc_ 1 round Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Enveloping Cocoon Evocation Sc_ 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Eradicate Earth Abjuration Sc_ Instantaneous 40 ft. V, S, M, 1 standard action
Essence of the Raptor Transmutation Sc_ 10 minutes/level (D) Personal V, S, 1 standard action
Ethereal Breath Transmutation Sc_ 1 round Personal S, 1 swift action
Ethereal Chamber Evocation Sc_ Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Ethereal Mount Conjuration Sc_ 1 hour/level (D) V, S, 10 minutes
Evil Glare Necromancy Sc_ 1 round/level; see text 30 feet V, S, DF, 1 standard action
Exacting Shot Transmutation Sc_ 1 minute/level Touch V, S, 1 swift action