Transmutation [Water]
Level: Druid 2, Sorcerer 2, Wizard 2,
Components: V, S, M,
Casting Time: 1 round
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: 10 min./level (D)
Saving Throw: None
Spell Resistance: Yes (harmless)

This spell gives the recipient a swim speed equal to its land speed (though not the ability to breathe water or hold its breath beyond normal limits).
So long as the creature isn't carrying more than a light load, it can swim at its normal speed without making Swim checks.
It also gains a +8 competence bonus on any Swim check to perform some special action or avoid a hazard.
The creature can choose to take 10 on a Swim check, even if distracted or endangered.
It can use the run action while swimming, provided it swims in a straight line.
If the creature is carrying more than a light load, it must make Swim checks to move (taking the normal penalty for weight carried), but all other benefits and bonuses of the spell still apply.
Arcane Material Component: A goldfish scale.

Also appears in

  1. Complete Arcane
  2. Oriental Adventures
  3. Spell Compendium