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Spells in Strike

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Entangling Blade Devoted Spirit ToB See text Melee attack 1 standard action
Exorcism of Steel Iron Heart ToB 1 minute Melee attack Standard Action
Fan the Flames Desert Wind ToB 30 ft. 1 standard action
Feral Death Blow Tiger Claw ToB Melee attack 1 full-round action
Finishing Move Iron Heart ToB Melee attack 1 standard action
Firesnake Desert Wind ToB Instantaneous 60 ft. 1 standard action
Five-Shadow Creeping Ice Enervating Strike Shadow Hand ToB 1 minute Melee attack 1 standard action
Flanking Maneuver White Raven ToB Melee attack 1 standard action
Flashing Sun Desert Wind ToB Personal 1 full-round action
Flesh Ripper Tiger Claw ToB 1 round or more; see text Melee attack 1 standard action
Foehammer Devoted Spirit ToB Melee attack 1 standard action
Ghost Blade Shadow Hand ToB Melee attack 1 standard action
Hamstring Attack Tiger Claw ToB 1 minute Melee attack 1 standard action
Hand of Death Shadow Hand ToB 1d3 rounds Touch 1 standard action
Hatchling's Flame Desert Wind ToB Instantaneous 30 ft. 1 standard action
Hydra Slaying Strike Setting Sun ToB Melee attack 1 standard action
Inferno Blast Desert Wind ToB Instantaneous 60 ft. 1 full-round action
Insightful Strike Diamond Mind ToB Melee attack 1 standard action
Insightful Strike, Greater Diamond Mind ToB Melee attack 1 standard action
Iron Bones Stone Dragon ToB 1 round Personal 1 standard action