Cleric level 4 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Essentia Lock Abjuration MoI 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, AF, DF, 1 standard action
Ether Blast Abjuration MP 1 round/level 25 ft. + 5 ft./2 levels V, S, M, 1 action
Evil Glare Necromancy PlH 1 round/level and 1d8 rounds; see text 30 feet V, S, DF, 1 standard action
Extend Tentacles Transmutation SS 1 round/level Personal V, M, 1 action
Fang Trap Abjuration SK Permanent until discharged (D) Touch V, S, M, DF, 1 standard action
Favor of Ilmater Necromancy Mag 1 minute/level or instantaneous Medium (100 ft. + 10 ft./level) V, S, 1 action
Fell the Greatest Foe Transmutation Dr 1 round/level Touch V, S, M, 1 standard action
Focus Touchstone Energy Transmutation PlH 1 min./level Touch V, S, 1 standard action
Freedom of Movement Abjuration PH 10 min./level Personal or touch V, S, M, DF, 1 standard action
Freeze Armor Transmutation Fr 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Frostburn Necromancy Fr
Ghost Bane Weapon Transmutation Gh 1 hour/level Touch V, S, DF, 1 action
Ghost Touch Weapon Transmutation LM 10 min./level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Giant Vermin Transmutation PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Glacial Globe of Invulnerability Abjuration Fr 1 round/level (D) 10 ft. V, S, M, DF, 1 standard action
Glowing Orb Evocation Sc_ Permanent Touch V, S, AF, 1 standard action
Hand of Torm Abjuration Mag 1 hour/level 10 ft. V, S, DF, 1 minute
Harrier Conjuration DF 1 round/level or until target dies Close (25 ft. + 5 ft./2 levels) V, S, 1 action
Healing Spirit Conjuration PH2 1 round/2 levels Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Hell's Power Conjuration BV 10 minutes/level Personal V, S, M, Devil 1 action