Inaccurate?

Ectopic Adept

(Complete Psionic variant, p. 26)

Ectoplasm is the preferred medium of creation for the ectopic adept, and his mind serves as the mold, kiln, and wheel upon which his works are turned. An adept sees each new astral construct he creates as a unique work of art, an exquisite sculpture serving a specific purpose in the arsenal of this most dangerous crafter.

Other psionic characters seek to perfect mind and body in the fire of their own will. An ectopic adept is more concerned with achieving perfection by creating the ideal astral construct, regardless of the transitory nature of his creations. An adept seeks any opportunity, martial or otherwise, to demonstrate his skills in sculpting the changeable astral medium of ectoplasm.

While any psionic character with the astral construct power might be eligible for this prestige class, the truest potential adept is a shaper, who begins and ends each day considering all the uses and permutations that can be achieved with ectoplasm. Constantly looking for new ways to sculpt ectoplasm, an ectopic adept is largely unconcerned with developing his mental abilities except so far as such development advances his psionic sculpting craft.

Requirements

Skills: Psicraft 8 ranks

Feats: Skill Focus (Craft (sculpting)) , Ectopic Form (any)

Powers: Must be able to manifest the astral construct power.


Hit die

d4

Skill points

2 + Int

Class Features

Manifesting: At each level beyond 1st, you gain new power points per day and an increase in manifester level (and powers known, if applicable) as if you had also gained a level in a manifesting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one manifesting class before becoming an ectopic adept, you must decide to which class to add each level for the purpose of determining power points per day, manifester level, and powers known.

Resilient Construct (Su): Calling on your knowledge of sculpture and form, you can craft more resilient astral constructs. Any construct you create with the astral construct power has 2d6 temporary hit points that last for the duration of the astral construct power.

Your astral constructs no longer gain the benefit of this ability if you do not have a number of ranks in Craft (sculpting) equal to or greater than your manifester level.

Ectopic Form: At 2nd level and 4th level, you gain Ectopic Form (page 50) as a bonus feat.

Rapid Creation (Ex): Calling on your knowledge of sculpture and form, at 3rd level you can manifest astral construct as a standard action once per day for every class level you have.

You lose access to this ability if you do not have a number of ranks in Craft (sculpting) equal to or greater than your manifester level.

Double Creation (Su): At 5th level, you become able to better manipulate the complex strands of ectoplasm that comprise your astral constructs. Once per day, you can manifest astral construct a second time while a construct you have created still exists. (Before you attain 5th level, you can have only one astral construct created at a time.)

You lose access to this ability if you do not have a number of ranks in Craft (sculpting) equal to or greater than your manifester level.

Advancement

Level BAB Fort Ref Will Special Manifesting
1st +0 +0 +0 +2 Resilient construct
2nd +1 +0 +0 +3 Ectopic Form (any) 1 level of existing manifesting class
3rd +1 +1 +1 +3 Rapid creation 1 level of existing manifesting class
4th +2 +1 +1 +4 Ectopic Form (any) 1 level of existing manifesting class
5th +2 +1 +1 +4 Double creation 1 level of existing manifesting class

Class skills

Skill name Key ability Trained only Armor check penalty
Bluff CHA no no
Concentration CON no no
Craft INT no no
Disguise CHA no no
Knowledge (arcana) INT yes no
Knowledge (architecture and engineering) INT yes no
Knowledge (dungeoneering) INT yes no
Knowledge (geography) INT yes no
Knowledge (history) INT yes no
Knowledge (local) INT yes no
Knowledge (nature) INT yes no
Knowledge (nobility and royalty) INT yes no
Knowledge (psionics) INT yes no
Knowledge (religion) INT yes no
Knowledge (the planes) INT yes no
Profession WIS yes no
Psicraft INT yes no
Use Psionic Device CHA yes no

Spells for Ectopic Adept