Tempest
(Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers variant, p. 72)
A tempest is the point of calm within a whirling barrier of deadly blades.
Requirements
Base Attack Bonus: +9
Feats: Ambidexterity , Dodge , Mobility , Spring Attack , Two-Weapon Fighting , Weapon Finesse (any) or Weapon Focus (any)
Hit die
d10
Skill points
2 + Int
Class Features
Weapon and Armor Proficiency: Tempests gain no weapon or armor proficiencies.
Improved Two-Weapon Fighting: Beginning at 1st level, a tempest can fight with two weapons as if she had the Improved Two-Weapon Fighting feat when she is wearing light armor or no armor. She loses this ability when fighting in medium or heavy armor, or when using a double weapon (such as a two-bladed sword).
Off-Hand Parry: At 2nd level, the tempest gains Off-Hand Parry as a bonus feat. As she gains tempest levels, her AC bonus from this feat increases, rising to +4 at 4th level and to +6 at 6th level.
Greater Two-Weapon Fighting: At 5th level, a tempest can fight with two weapons as if she had the Greater Two-Weapon Fighting feat when she is wearing light armor or no armor. She loses this ability when fighting in medium or heavy armor, or when using a double weapon (such as a two-bladed sword).
Absolute Ambidexterity: Beginning at 8th level, the tempest's attack penalties for fighting with two weapons lessen by 2 when she is wearing light armor or no armor. Thus, if she fights with a light weapon in her off hand, she suffers no penalties on her attack rolls for fighting with two weapons. (If the off-hand weapon is not light, she suffers a —2 penalty on attack rolls with both her primary hand and her offhand.)
Supreme Two-Weapon Fighting: At 10th level, a tempest gains an additional attack with her off-hand weapon when she is wearing light armor or no armor. In addition to the three attacks she already has each round with her off-hand weapon (for Improved Two-Weapon Fighting and Greater Two-Weapon Fighting) at penalties of 0, —5, and —10, respectively, she is also entitled to a fourth attack with her off-hand weapon at a —15 penalty (see Table 8—2: Two-Weapon Fighting Penalties in the Player's Handbook). She loses this special ability when fighting in medium or heavy armor, or when using a double weapon (such as a two-bladed sword).
Advancement
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Improved Two-Weapon Fighting |
2nd | +2 | +3 | +0 | +0 | Off-Hand Parry +2 |
3rd | +3 | +3 | +1 | +1 | — |
4th | +4 | +4 | +1 | +1 | Off-Hand Parry +4 |
5th | +5 | +4 | +1 | +1 | Greater Two-Weapon Fighting |
6th | +6 | +5 | +2 | +2 | — |
7th | +7 | +5 | +2 | +2 | Off-Hand Parry +6 |
8th | +8 | +6 | +2 | +2 | Absolute ambidexterity |
9th | +9 | +6 | +3 | +3 | — |
10th | +10 | +7 | +3 | +3 | Supreme two-weapon fighting |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Climb | STR | ||
Intimidate | CHA | ||
Jump | STR | ||
Listen | WIS | ||
Ride | DEX | ||
Wilderness Lore | Wis |