Sorcerer level 2 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Speaking Stones Transmutation MoE 24 hours or until discharged: see text Touch V, S, 1 standard action
Spectral Hand Necromancy PH 1 min./level (D) Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Spider Climb Transmutation PH 10 min./level Touch V, S, M, 1 standard action
Spymaster's Coin Divination CS 1 hour/level or until triggered, then 1 round/level Touch V, S, AF, 1 standard action
Stay the Hand Enchantment PH2 Instantaneous Medium (100 ft. + 10 ft./level) V, 1 immediate action
Steal Size Transmutation RDr 1 minute/level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Sting Ray Enchantment Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Stolen Breath Necromancy Sc_ Instantaneous; see text Medium (100 ft. + 10 ft./level) V, S, AF, 1 standard action
Stone Bones Transmutation Gh 10 minutes/level Touch V, S, AF, 1 action
Stone Bones Transmutation Mag 10 minutes/level Touch V, S, AF, 1 action
Stone Bones Transmutation Sc_ 10 minutes/level Touch V, S, AF, DF, 1 standard action
Stormrunner's Ward Abjuration Sto 1 hour/level (D) Touch V, S, M, 1 full round
Stretch Weapon Transmutation PH2 One attack 0 ft. V, 1 swift action
Suffer the Flesh Transmutation MoE 1 round Personal V, S, M, 1 swift action
Summon Monster II Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Swarm Conjuration PH Concentration + 2 rounds Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 1 round
Summon Undead II Conjuration Mag
Summon Undead II Conjuration PG
Summon Undead II Conjuration Gh
Summon Undead II Conjuration HH