Spells

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Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Animate Dead Necromancy PH Instantaneous Touch V, S, M, 1 standard action
Antimagic Field Abjuration PH 10 min./level (D) 10 ft. V, S, M, DF, 1 standard action
Astral Projection Necromancy PH See text Touch V, S, M, 30 minutes
Atonement Abjuration PH Instantaneous Touch V, S, M, AF, DF, XP, 1 hour
Augury Divination PH Instantaneous Personal V, S, M, AF, 1 minute
Bless Water Transmutation PH Instantaneous Touch V, S, M, 1 minute
Bull's Strength Transmutation PH 1 min./level Touch V, S, M, DF, 1 standard action
Commune Divination PH 1 round/level Personal V, S, M, DF, XP, 10 minutes
Comprehend Languages Divination PH 10 min./level Personal V, S, M, DF, 1 standard action
Consecrate Evocation PH 2 hours/level Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 1 standard action
Continual Flame Evocation PH Permanent Touch V, S, M, 1 standard action
Control Water Transmutation PH 10 min./level (D) Long (400 ft. + 40 ft./level) V, S, M, DF, 1 standard action
Create Undead Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, M, 1 hour
Curse Water Necromancy PH Instantaneous Touch V, S, M, 1 minute
Darkness Evocation PH 10 min./level (D) Touch V, M, DF, 1 standard action
Desecrate Evocation PH 2 hours/level Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 1 standard action
Detect Undead Divination PH Concentration, up to 1 minute/level (D) 60 ft. V, S, M, DF, 1 standard action
Divination Divination PH Instantaneous Personal V, S, M, 10 minutes
Eagle's Splendor Transmutation PH 1 min./level Touch V, S, M, DF, 1 standard action
Forbiddance Abjuration PH Permanent Medium (100 ft. + 10 ft./level) V, S, M, DF, 6 rounds