Spells in Champions of Ruin

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Air Breathing Transmutation CR 2 hours/level; see text Touch S, M, DF, 1 standard action
Anathema Enchantment CR Permanent Unlimited V, S, AF, DF, 1 round
Arrowsplit Conjuration CR Instantaneous Touch V, M, 1 swift action
Battle Line Abjuration CR 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Bedevil Conjuration CR 1 day/level (D) See text V, S, M, 1 round
Bloodfreeze Arrow Transmutation CR Instantaneous Touch V, M, 1 swift action
Bloodspear Transmutation CR 1 round/level Touch V, S, 1 standard action
Brilliant Energy Arrow Transmutation CR Instantaneous Touch V, M, 1 swift action
Control Darkness and Shadow Transmutation CR Concentration + 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Darkflame Arrow Evocation CR Instantaneous; see text Touch V, M, 1 swift action
Doublestrike Arrow Transmutation CR 1 round Touch V, S, M, 1 swift action
Enrage Animals Enchantment CR 1 minute/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Locate Node Divination CR 1 minute/level 1 mile/level; see text V, S, AF, DF, 1 standard action
Love's Lament Enchantment CR Instantaneous 60 ft. V, 1 standard action
Mantle of the Slime Lord Abjuration CR 10 minutes/level (D) Personal V, S, DF, 1 standard action
Mark of the Unfaithful Evocation CR Permanent Unlimited V, S, AF, 1 round
Necrotic Skull Bomb Necromancy CR Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, M, 1 swift action
Node Door Conjuration CR Instantaneous Varies; see text V, 1 standard action
Node Genesis Conjuration CR Instantaneous Touch V, S, XP, 1 tenday (8 hours/day)
Node Lock Abjuration CR Permanent Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action