Spells in Champions of Ruin

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Pocket Cave Conjuration CR 1 hour/level (D) Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Ravage Necromancy CR Instantaneous Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Remorseless Charm Enchantment CR See text Close (25 ft + 5ft./2 levels) V, S, M, 1 standard action
Scourge of Force Evocation CR Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Serpent Arrow Transmutation CR Up to 10 min./level; see text Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Shadow Arrow Necromancy CR Instantaneous Touch V, M, 1 swift action
Shadow Trap Conjuration CR 1 hour/level (D) Touch V, S, M, 10 minutes
Slashing Darkness Evocation CR Instantaneous Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Slime Hurl Conjuration CR Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Spellslayer Arrow Transmutation CR Instantaneous Touch V, S, M, 1 swift action
Symphonic Nightmare Enchantment CR 1 day/level (D) Touch V, S, AF, 1 standard action
Tvash-prull's Bonefiddle Necromancy CR Concentration, up to 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Undersong Transmutation CR 1 minute/level Personal V, 1 standard action
Unholy Beast Transmutation CR 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Whip of Thorns Transmutation CR 1 round/level, or until discharged Personal V, S, M, 1 standard action
Woodwisp Arrow Transmutation CR 1 min./level (D) Touch V, S, M, 1 swift action