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Phantasmal Thief

(Draconomicon)

Conjuration (Creation)
Level: Sorcerer 8, Wizard 8, Greed 8,
Components: V, S, M,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One object
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No

An invisible force, not unlike an unseen servant, comes into being where the caster wishes.
On the caster's turn, this force steals objects from others as she inaudibly directs it to (a free action).
A phantasmal thief can only steal from creatures.
It cannot break into locked chests or steal unattended objects.
A phantasmal thief has a Hide modifier of +20 (useful against those who can see invisible creatures) and a Move Silently modifier of +20.
If a phantasmal thief goes undetected, it can steal any object a creature possesses but is not holding or wearing.
Even objects in a bag of holding can be stolen.
It can only steal objects, bring objects to the caster, or put them back where they came from.
It can take no other actions.
A phantasmal thief needs 1 round to steal an object and another round to bring it to the caster.
A phantasmal thief can only hold one object at a time, and the object becomes invisible in its grasp.
The thief cannot take an item if it is detected by the creature it's trying to steal from (with a Listen or Spot check).
However, the thief can repeat the attempt in the next round.
It cannot be harmed in any way, although it can be dispelled.
A phantasmal thief can steal an object from a creature's hand by making a successful disarm attempt.
It does this as if it had the Improved Disarm feat and a +20 Strength modifier.
If a phantasmal thief is used in this way, it disappears after it brings the stolen object to the caster.
Material Component: A spool of green thread.

Also appears in

  1. Spell Compendium
  2. Book of Vile Darkness