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Remedy Moderate Wounds

(Magic of Faerun)

Conjuration (Healing)
Level: Druid 2, Cleric 3,
Components: V, S,
Casting Time: 1 action
Range: Touch
Target: Living creature touched
Duration: 10 rounds +1 round/2 levels
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

When laying your hand upon a living creature, you boost its life energy to grant it the fast healing ability.
The target heals 2 hit points per round until the duration expires.
This spell does not restore hit points lost from starvation, thirst, or suffocation, and it does not allow a creature to regrow or attach lost body parts.
The effect of the spell automatically stabilizes a dying character.
The effects of multiple remedy spells do not stack; only the highest-level effect applies.
Applying a second remedy spell of equal level extends the spell's duration.