Repair Light Damage

(Miniatures Handbook)

Level: Sorcerer 1, Wizard 1,
Components: V, S,
Casting Time: 1 standard action
Range: Touch
Target: Construct touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes (harmless)

When laying your hands upon a construct that has at least 1 hit point remaining, you transmute its structure to repair damage it has taken.
The spell repairs 1d8 points of damage + 1 point per caster level (up to +5).

Also appears in

  1. Eberron Campaign Setting
  2. Complete Arcane
  3. Tome and Blood: A Guidebook to Wizards and Sorcerers
  4. Dragon Compendium
  5. Spell Compendium