Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Magic Mouth Illusion PH Permanent until discharged Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Magic Stone Transmutation PH 30 minutes or until discharged Touch V, S, DF, 1 standard action
Magic Vestment Transmutation PH 1 hour/level Touch V, S, DF, 1 standard action
Magic Weapon Transmutation PH 1 min./level Touch V, S, DF, 1 standard action
Magic Weapon, Greater Transmutation PH 1 hour/level Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 1 standard action
Major Creation Conjuration PH See text Close (25 ft. + 5 ft./2 levels) 10 minutes
Major Image Illusion PH Concentration + 3 rounds
Make Whole Transmutation PH Close (25 ft. + 5 ft./2 levels) 1 standard action
Mark of Justice Necromancy PH Permanent; see text Touch V, S, DF, 10 minutes
Maze Conjuration PH See text Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Meld Into Stone Transmutation PH 10 min./level Personal V, S, DF, 1 standard action
Melf's Acid Arrow Conjuration PH 1 round + 1 round per three levels Long (400 ft. + 40 ft./level) V, S, M, AF, 1 standard action
Mending Transmutation PH Instantaneous 10 ft. V, S, 1 standard action
Message Transmutation PH 10 min./level Medium (100 ft. + 10 ft./level) V, S, AF, 1 standard action
Meteor Swarm Evocation PH Instantaneous Long (400 ft. + 40 ft./level) V, S, 1 standard action
Mind Blank Abjuration PH 24 hours Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Mind Fog Enchantment PH 30 minutes and 2d6 rounds; see text Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Minor Creation Conjuration PH 1 hour/level (D) 0 ft. V, S, M, 1 minute
Minor Image Illusion PH Concentration +2 rounds
Miracle Evocation PH See text See text V, S, XP, See text 1 standard action