Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Protection from Arrows Abjuration PH 1 hour/level or until discharged Touch V, S, AF, 1 standard action
Protection from Chaos Abjuration PH Touch V, S, M, DF, 1 Standard Action
Protection from Energy Abjuration PH 10 min./level or until discharged Touch V, S, DF, 1 standard action
Protection from Evil Abjuration PH 1 min./level (D) Touch V, S, M, DF, 1 standard action
Protection from Good Abjuration PH
Protection from Law Abjuration PH Touch V, S, M, DF, 1 Standard Action
Protection from Spells Abjuration PH 10 min./level Touch V, S, M, AF, 1 standard action
Prying Eyes Divination PH 1 hour/level; see text (D) One mile V, S, M, 1 minute
Prying Eyes, Greater Divination PH
Purify Food and Drink Transmutation PH Instantaneous 10 ft. V, S, 1 standard action
Pyrotechnics Transmutation PH 1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text Long (400 ft. + 40 ft./level) V, S, M, 1 standard action
Quench Transmutation PH Instantaneous Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Rage Enchantment PH Concentration + 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Rainbow Pattern Illusion PH Concentration +1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, M, AF, See text 1 standard action
Raise Dead Conjuration PH Instantaneous Touch V, S, M, DF, 1 minute
Rary's Mnemonic Enhancer Transmutation PH Instantaneous Personal V, S, M, AF, 10 minutes
Rary's Telepathic Bond Divination PH 10 min./level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Ray of Enfeeblement Necromancy PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Ray of Exhaustion Necromancy PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Ray of Frost Evocation PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action