Summon Monster IV
(Player's Handbook v.3.5, p. 286)Conjuration (Summoning) [see text for summon monster I]
Level: Bard 4, Cleric 4, Sorcerer 4, Wizard 4, Nar Demonbinder 4, Wu Jen 4, Sha'ir 4,
Components: V, S, AF, DF,
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No
This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.
Arcane Focus: A tiny bag and a small (not necessarily lit) candle.
4TH LEVEL
Monster | Alignement |
---|---|
Archon, lantern | LG |
Celestial giant owl | LG |
Celestial giant eagle | CG |
Celestial lion | CG |
Mephit (any) | N |
Fiendish dire wolf | LE |
Fiendish giant wasp | LE |
Fiendish giant praying mantis | NE |
Fiendish shark, Large 1 | NE |
Yeth hound | NE |
Fiendish monstrous spider, Large | CE |
Fiendish snake, Huge viper | CE |
Howler | CE |
1 may be summoned only into an aquatic or watery environment |