Inaccurate?

Spells in Conjuration

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Summon Undead IV Conjuration Mag
Summon Undead IV Conjuration HH
Summon Undead IV Conjuration LM
Summon Undead IV Conjuration Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Undead IV Conjuration PG
Summon Undead V Conjuration Gh None None None
Summon Undead V Conjuration Mag None None None
Summon Undead V Conjuration HH None None None
Summon Undead V Conjuration LM None None None
Summon Undead V Conjuration Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Undead V Conjuration PG None None None
Summon Warforged Champion Conjuration FE 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 full round
Summon Weapon Conjuration CM 1 round/level (D) 0 ft. V, S, 1 swift action
Sun Scepter Conjuration LE 1 round/level [D] 0 ft. V, S, DF, 1 standard action
Swamp Lung Conjuration Sc_ Instantaneous Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Swamp Stride Conjuration Sc_ 1 hour/level or until expended; see text Personal V, S, DF, 1 standard action
Swift Ready Conjuration FoW 24 hours or until invoked; see text Touch V, S, 1 minute (and 1 swift action to invoke afterward; see text)
Tactical Teleportation Conjuration CM Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Teleport Conjuration PH Instantaneous Personal and touch V, 1 standard action
Teleport Object Conjuration PH Touch