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Spells in Enchantment

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Heartache Enchantment BV 1 round Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 action
Herald's Call Enchantment Sc_ 1 round 20 ft. V, S, 1 swift action
Herald's Call Enchantment Mag 1 round 30 ft. V, S, 1 action
Herald's Call Enchantment CAd 1 round 20 ft. V, S, 1 swift action
Heroism Enchantment PH 10 min./level Touch V, S, 1 standard action
Heroism, Greater Enchantment PH 1 min./level Touch V, S, 1 standard action
Hesitate Enchantment PH2 1 round/level (D); see text Close (25 ft. + 5 ft./2 levels) V, S, 1 immediate action
Hiss of Sleep Enchantment Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, 1 round
Hiss of Sleep Enchantment Dr 1 round/level Close (25 ft. + 5 ft./2 levels) V, 1 round
Hold Animal Enchantment PH V, S,
Hold Monster Enchantment PH V, S, M, DF,
Hold Monster, Mass Enchantment PH
Hold Person Enchantment PH 1 round/level (D); see text Medium (100 ft. + 10 ft./level) V, S, AF, DF, 1 standard action
Hold Person Or Ghost Enchantment Gh None None None
Hold Person, Mass Enchantment PH
Hypnotism Enchantment PH 2d4 rounds (D) Close (25 ft. + 5 ft./2 levels) V, S, 1 round
Immediate Assistance Enchantment CM Instantaneous Close (25 ft. + 5 ft./2 levels) V, 1 immediate action
Impede Enchantment CC 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Incite Enchantment Sc_ 1 minute/level Close (25 ft. + 5 ft./2 levels) V, S, 1 swift action
Incite Enchantment MH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action