Inaccurate?

Zephyr Dance

(Tome of Battle: The Book of Nine Swords, p. 57)

Desert Wind (Counter)
Level: Swordsage 3 (One Desert Wind maneuver),
Components:
Casting Time: 1 immediate action
Range: Personal
Target: You
Duration: Instantaneous; see text

You spin gracefully away from a foe?s attack, whirling like the desert zephyr racing across the sands. Your enemy?s blade barely touches your cloak as you nimbly dodge aside.

You gain a +4 dodge bonus to AC against a single attack. You can choose to use this maneuver after an opponent resolves his attack but before he determines damage.