Cyran Avenger
(Five Nations variant, p. 86)
These survivors of the Day of Mourning seek to uncover the cause of the cataclysm and avenge their people against the architects of the Mournland.
Requirements
Base Attack Bonus: +5
Skills: Gather Information 4 ranks , Sense Motive 4 ranks , Survival 8 ranks
Feats: Track
Region of Origin: Cyre.
Hit die
d8
Skill points
4 + Int
Class Features
Weapon and Armor Proficiency: As a Cyran avenger, you gain no proficiency with any weapon or armor.
Avenging Strike (Ex): Starting at 1st level, you can attempt an avenging strike on an enemy who has dealt damage to a Cyran native or ally of yours within the last hour. The avenging strike must be delivered with a melee attack. You can add your Charisma modifier (if positive) to your attack roll and deal an extra 1d6 points of damage per Cyran avenger class level. If you use your avenging strike against a creature that has not dealt damage to an ally within the last hour, the avenging strike has no effect, but that use of the ability is still expended. You can use an avenging strike once per day per point of Charisma bonus (minimum 1/day). You can also spend an action point to use your avenging strike (before the attack roll is made).
At 3rd level, you can deliver an avenging strike with a ranged attack.
Heroic Spirit: You gain Heroic Spirit (see page 55 of the EBERRON Campaign Setting) as a bonus feat.
Discern Lies (Sp): Starting at 2nd level, you can use discern lies once per day. Your caster level equals your character level.
Enemy Region (Ex): At 2nd level and again at 5th level, you can select a nation from the following list: Aundair, Breland, Darguun, Karrnath, the Mournland, the Talenta Plains, Thrane, Valenar, Zilargo. While in this region, you gain a +2 bonus on Bluff, Gather Information, Intimidate, Sense Motive, and Survival checks and a +2 bonus on weapon damage rolls. This bonus stacks with the bonus granted by the ranger's favored enemy class feature.
You can permanently change an enemy region by taking a free action and spending 2 action points.
Spellcasting: At each level except 1st, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a Cyran avenger, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
Speak with Dead (Sp): Starting at 4th level, you can use speak with dead once per day. Your caster level equals your class level.
Advancement
Level | BAB | Fort | Ref | Will | Special | Spellcasting |
---|---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Avenging strike (melee), Heroic Spirit | — |
2nd | +2 | +3 | +0 | +0 | Discern lies 1/day, enemy region | +1 level of existing spellcasting class |
3rd | +3 | +3 | +1 | +1 | Avenging strike (ranged) | +1 level of existing spellcasting class |
4th | +4 | +4 | +1 | +1 | Speak with dead 1/day | +1 level of existing spellcasting class |
5th | +5 | +4 | +1 | +1 | Enemy region | +1 level of existing spellcasting class |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Bluff | CHA | ||
Concentration | CON | ||
Disguise | CHA | ||
Gather Information | CHA | ||
Hide | DEX | ||
Listen | WIS | ||
Move Silently | DEX | ||
Search | INT | ||
Sense Motive | WIS | ||
Spot | WIS | ||
Survival | WIS |