Sha'ir level 2 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Alter Self Transmutation PH 10 min./level (D) Personal V, S, 1 standard action
Arcane Lock Abjuration PH Permanent Touch V, S, M, 1 standard action
Bear's Endurance Transmutation PH 1 min./level Touch V, S, DF, 1 standard action
Blindness/Deafness Necromancy PH Permanent (D) Medium (100 ft. + 10 ft./level) V, 1 standard action
Blur Illusion PH 1 min./level (D) Touch V, 1 standard action
Bull's Strength Transmutation PH 1 min./level Touch V, S, M, DF, 1 standard action
Cat's Grace Transmutation PH 1 min./level Touch V, S, M, 1 standard action
Command Undead Necromancy PH One day/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Continual Flame Evocation PH Permanent Touch V, S, M, 1 standard action
Darkness Evocation PH 10 min./level (D) Touch V, M, DF, 1 standard action
Darkvision Transmutation PH 1 hour/level Touch V, S, M, 1 standard action
Daze Monster Enchantment PH Medium (100 ft. + 10 ft./level)
Detect Thoughts Divination PH Concentration, up to 1 min./level (D) 60 ft. V, S, AF, DF, 1 standard action
Eagle's Splendor Transmutation PH 1 min./level Touch V, S, M, DF, 1 standard action
False Life Necromancy PH 1 hour/level or until discharged; see text Personal V, S, M, 1 standard action
Flaming Sphere Evocation PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Fog Cloud Conjuration PH 10 min./level Medium (100 ft. + 10 ft. level) V, S, 1 standard action
Fox's Cunning Transmutation PH 1 min./level Touch V, S, M, DF, 1 standard action
Ghoul Touch Necromancy PH 1d6+2 rounds Touch V, S, M, 1 standard action
Glitterdust Conjuration PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action