Sha'ir level 9 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Astral Projection Necromancy PH See text Touch V, S, M, 30 minutes
Bigby's Crushing Hand Evocation PH V, S, M, AF, DF,
Dominate Monster Enchantment PH V, S,
Energy Drain Necromancy PH
Etherealness Transmutation PH 1 min./level (D) Touch; see text
Foresight Divination PH 10 min./level Personal or touch V, S, M, DF, 1 standard action
Freedom Abjuration PH Instantaneous Close (25 ft. + 5 ft./2 levels) or see text V, S, 1 standard action
Gate Conjuration PH Instantaneous or concentration (up to 1 round/level); see text Medium (100 ft. + 10 ft./level) V, S, XP, 1 standard action
Hold Monster, Mass Enchantment PH
Imprisonment Abjuration PH Instantaneous Touch V, S, 1 standard action
Meteor Swarm Evocation PH Instantaneous Long (400 ft. + 40 ft./level) V, S, 1 standard action
Mordenkainen's Disjunction Abjuration PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, 1 standard action
Power Word Kill Enchantment PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, 1 standard action
Prismatic Sphere Abjuration PH 10 ft. V,
Refuge Conjuration PH Permanent until discharged Touch V, S, M, 1 standard action
Shades Illusion PH
Shapechange Transmutation PH 10 min./level (D) Personal V, S, AF, 1 standard action
Soul Bind Necromancy PH Permanent Close (25 ft. + 5 ft./2 levels) V, S, AF, 1 standard action
Summon Monster IX Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Teleportation Circle Conjuration PH 10 min./level (D) 0 ft. V, M, 10 minutes