Sorcerer level 7 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Energy Absorption Abjuration CM 1 hour/level or until expended Touch V, S, 1 standard action
Energy Ebb Necromancy LM 1 round/level None None
Energy Ebb Necromancy Sc_ 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Energy Immunity Abjuration CAr 24 hours Touch V, S, 1 standard action
Energy Immunity Abjuration Dr 24 hours Touch V, S, 1 standard action
Energy Immunity Abjuration TB 24 hours Touch V, S, 1 action
Energy Immunity Abjuration Sc_ 24 hours Touch V, S, 1 standard action
Energy Transformation Field Transmutation Sc_ Permanent Close (25 ft. + 5 ft./2 levels) V, S, M, XP, 4 rounds
Ethereal Jaunt Transmutation PH 1 round/level (D) Personal V, S, 1 standard action
Evil Glare Necromancy Sc_ 1 round/level; see text 30 feet V, S, DF, 1 standard action
Eye of the Beholder Transmutation BV 1 round/level Personal V, S, 1 action
Fiendish Clarity Divination BV 10 minutes/level Personal V, S, 1 action
Fiendish Clarity Divination FCI 10 minutes/level Personal V, S, 1 standard action
Finger of Death Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Flesh to Salt, Mass Transmutation Sa None None None
Forcecage Evocation PH 2 hours/level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Gem Tracer Divination DrF Permanent Touch V, S, AF, 1 round
Gemjump Transmutation Mag Until triggered Unlimited (see text) V, S, AF, 1 full round
Ghost Trap Abjuration LM 1 min./level (D) Personal V, S, 1 standard action
Ghost Trap Abjuration Sc_ 1 minute / level (D) 5 ft. / level V, S, 1 standard action