Sun Soul Monk
(City of Splendors: Waterdeep variant, p. 88)
Monks of the Sun Soul Order believe that they each harbor a small fragment of the sun's divine essence.
Requirements
Alignment: Lawful good or lawful neutral
Skills: Concentration 8 ranks , Knowledge (arcana) 4 ranks , Knowledge (religion) 4 ranks
Feats: Athletic , Improved Unarmed Strike , Stunning Fist
Languages: Ignan, Loross
Base Save Bonuses: Will +4
Patron Deity: Lathander, Selûne, or Sune
Special: Member of the Order of the Sun Soul
Hit die
d8
Skill points
4 + Int
Class Features
Weapon and Armor Proficiency: Sun Soul monks are proficient with all simple weapons, but gain no new proficiency with any armor. You can treat a light mace as a special monk weapon for the purpose of your flurry of blows ability.
Monk Abilities: Sun Soul monk levels stack with monk levels for purposes of determining flurry of blows, unarmed damage, AC bonus, and unarmored speed bonus.
Sun Soul (Sp): You gain the ability to radiate magical light, equivalent in effect to a daylight spell with a duration of 1 minute per caster level, once per day per Sun Soul monk level. You and your clothing are the ?object? from which the light emanates. Your caster level is equal to your combined monk, paladin, and Sun Soul monk levels.
Low-Light Vision (Ex): At 2nd level, you gain low-light vision if you don?t already have it.
Sun Soulray (Sp): At 2nd level, you gain the ability to radiate and project a blast of light from an open palm, equivalent in effect to a searing light spell. Treat the caster level as equivalent to your combined monk, paladin, and Sun Soul monk levels. At 4th level, you can use this ability two times per day; at 6th level, three times per day; and at 8th level, four times per day.
Flaming Fists (Su): At 3rd level and beyond, you can channel your inner light into your unarmed attacks as a swift action, giving them the flaming weapon special ability for a number of rounds equal to your Wisdom bonus (minimum 1). See the Dungeon Master?s Guide, page 224.
At 6th level, you can use this ability two times per day, and you bestow the flaming burst weapon special ability on your unarmed attacks.
At 9th level, you can use this ability three times per day. You can choose to bestow either the flaming burst or brilliant energy weapon special ability on your unarmed attacks.
Abundant Step (Su): At 5th level or higher, you can slip magically between spaces, as if using the spell dimension door, once per day. Your caster level for this effect is one-half your combined monk and Sun Soul monk levels (rounded down).
Greater Sun Soul (Sp): At 7th level, you gain the ability to wreathe yourself in flames, equivalent in effect to a fire shield spell (warm version), once per day. Treat your caster level as equivalent to your combined monk, paladin, and Sun Soul monk levels.
Darkvision (Ex): At 8th level, you gain darkvision out to 60 feet if you don?t already have it.
Sun Soulbeam (Sp): At 10th level, you gain the ability to emit dazzling beams of light, equivalent in effect to a sunbeam spell, once per day. Treat your caster level as equivalent to your combined monk, paladin, and Sun Soul monk levels.
Tongue of the Sun and Moon (Ex): At 10th level, you can speak with any living creature
Advancement
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +0 | +0 | +2 | +2 | Sun soul, monk abilities |
2nd | +1 | +0 | +3 | +3 | Low-light vision, sun soulray 1/day |
3rd | +2 | +1 | +3 | +3 | Flaming fists 1/day |
4th | +3 | +1 | +4 | +4 | Sun soulray 2/day |
5th | +3 | +1 | +4 | +4 | Abundant step |
6th | +4 | +2 | +5 | +5 | Flaming fists 2/day, sun soulray 3/day |
7th | +5 | +2 | +5 | +5 | Greater sun soul |
8th | +6 | +2 | +6 | +6 | Darkvision, sun soulray 4/day |
9th | +6 | +3 | +6 | +6 | Flaming fists 3/day |
10th | +7 | +3 | +7 | +7 | Sun Soulbeam, tongue of the sun and moon |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Balance | DEX | ||
Climb | STR | ||
Concentration | CON | ||
Craft | INT | ||
Diplomacy | CHA | ||
Escape Artist | DEX | ||
Hide | DEX | ||
Jump | STR | ||
Knowledge (arcana) | INT | ||
Knowledge (history) | INT | ||
Knowledge (religion) | INT | ||
Listen | WIS | ||
Move Silently | DEX | ||
Perform | CHA | ||
Profession | WIS | ||
Sense Motive | WIS | ||
Spot | WIS | ||
Swim | STR | ||
Tumble | DEX |