Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Cat's Grace, Mass Transmutation PH Close (25 ft. + 5 ft./2 levels)
Cause Fear Necromancy PH 1d4 rounds or 1 round; see text Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Chain Lightning Evocation PH Instantaneous Long (400 ft. + 40 ft./level) V, S, AF, 1 standard action
Changestaff Transmutation PH 1 hour/level (D) Touch V, S, AF, 1 round
Chaos Hammer Evocation PH Instantaneous (1d6 rounds); see text Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Charm Animal Enchantment PH None None None
Charm Monster Enchantment PH One day/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Charm Monster, Mass Enchantment PH One day/level Close (25 ft. + 5 ft./2 levels) V, 1 standard action
Charm Person Enchantment PH 1 hour/level Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Chill Metal Transmutation PH 7 rounds Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Chill Touch Necromancy PH Instantaneous Touch V, S, 1 standard action
Circle of Death Necromancy PH Instantaneous Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Clairaudience/clairvoyance Divination PH 1 min./level (D) Long (400 ft. + 40 ft./level) V, S, AF, DF, 10 minutes
Cloak of Chaos Abjuration PH 1 round/level (D) 20 ft. V, S, AF, 1 standard action
Clone Necromancy PH Instantaneous 0 ft. V, S, M, AF, 10 minutes
Cloudkill Conjuration PH 1 min./level Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Color Spray Illusion PH Instantaneous; see text 15 ft. V, S, M, 1 standard action
Command Enchantment PH 1 round Close (25 ft. + 5 ft./2 levels) V, 1 standard action
Command Plants Transmutation PH One day/level Close (25 ft. + 5 ft./2 levels) V, 1 standard action
Command Undead Necromancy PH One day/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action