Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Command, Greater Enchantment PH 1 round/level
Commune Divination PH 1 round/level Personal V, S, M, DF, XP, 10 minutes
Commune With Nature Divination PH Instantaneous Personal V, S, 10 minutes
Comprehend Languages Divination PH 10 min./level Personal V, S, M, DF, 1 standard action
Cone of Cold Evocation PH Instantaneous 60 ft. V, S, M, DF, 1 standard action
Confusion Enchantment PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, DF, 1 standard action
Confusion, Lesser Enchantment PH 1 round Close (25 ft. + 5 ft./2 levels) V, S, DF,
Consecrate Evocation PH 2 hours/level Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 1 standard action
Contact Other Plane Divination PH Concentration Personal V, 10 minutes
Contagion Necromancy PH Instantaneous Touch V, S, 1 standard action
Contingency Evocation PH One day/level (D) or until discharged Personal V, S, M, AF, At least 10 minutes; see text
Continual Flame Evocation PH Permanent Touch V, S, M, 1 standard action
Control Plants Transmutation PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, DF, 1 standard action
Control Undead Necromancy PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Control Water Transmutation PH 10 min./level (D) Long (400 ft. + 40 ft./level) V, S, M, DF, 1 standard action
Control Weather Transmutation PH 4d12 hours; see text 2 miles V, S, 10 minutes; see text
Control Winds Transmutation PH 10 min./level 40 ft./level V, S, 1 standard action
Create Food and Water Conjuration PH 24 hours; see text Close (25 ft. + 5 ft./2 levels) V, S, 10 minutes
Create Greater Undead Necromancy PH
Create Undead Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, M, 1 hour