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Spells in Healing

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Revive Outsider Conjuration MP Instantaneous Touch V, S, M, DF, 1 minute
Revivify Conjuration Sc_ Instantaneous Touch V, S, M, 1 standard action
Revivify Conjuration MH Instantaneous Touch V, S, M, 1 standard action
Seed of Life Conjuration CC 10 rounds + 1 round/level (maximum 30 rounds) or until discharged Touch V, S, 1 standard action
Seek Eternal Rest Conjuration Sc_ 1 hour/level Personal V, DF, 1 standard action
Seek Eternal Rest Conjuration Mag 10 minutes/level Personal V, DF, 1 action
Shared Healing Conjuration MoE 1 minute/level Touch V, S, 1 standard action
Stabilize Conjuration Sc_ Instantaneous V, S, DF, 1 swift action
Touch of Jorasco Conjuration RE See text Personal and touch; see text V, S, DF, Halfling 1 standard action
Touch of Restoration Conjuration CC 1 minute Personal V, S, 1 standard action
Tree Healing Conjuration PG 1 day (D) Personal and touch V, S, DF, 1 standard action
True Resurrection Conjuration PH Instantaneous Touch V, S, M, DF, 10 minutes
Undying Vigor of the Dragonlords Conjuration DM Instantaneous Personal V, 1 full round
Vigor Conjuration Sc_ 10 rounds + 1 round/level (max 25 rounds) Touch V, S, 1 standard action
Vigor Conjuration CD 10 rounds + 1 round/level (max 25 rounds) None None
Vigor, Greater Conjuration Sc_ 10 rounds + 1 round/level (max 35 rounds) Touch V, S, 1 standard action
Vigor, Greater Conjuration CD 10 rounds + 1 round/level (max 35 rounds) None None
Vigor, Lesser Conjuration Sc_ 10 rounds + 1 round/level (max 15 rounds) Touch V, S, 1 standard action
Vigor, Lesser Conjuration CD 10 rounds + 1 round/level (max 15 rounds) Touch V, S, 1 standard action
Vigor, Mass Lesser Conjuration Sc_ 10 rounds + 1 round/level (max 25 rounds) 20 ft. V, S, 1 standard action